Each floor is a randomly built dungeon where you choose your path, fight whatever you meet, including undead cattle and oversized fungi, and look for keys that open the way deeper. Four heroes with different play styles are available to upgrade, and the content is spread over three worlds containing eighteen dungeons, bosses, merchants, side quests and a few hidden mini games.
It is the third entry in a series from the two-person Russian studio Red Winter. The tone is light and the rules are easy to learn, but the randomness and permanent risk make runs tense. Dungelot suits players who like short, replayable roguelike sessions, simple controls and steady character progression, all in single-player.