The story takes place in an alternate 1970s around the Dome, a vast unexplained structure found in a desert. As a CRONUS Corporation recruit, you head inside to recover artifacts, dodging radiation fields, anomalies and hostile creatures. Turn-based tactical combat, crafting and dialogue each get serious space, and your character build decides which approach works best.
Five divisions of the company, plus other factions, offer different starting paths and ways to play. It is an isometric, single-player role-playing game in the tradition of classic Fallout and Wasteland, with a grim tone and a heavy emphasis on choices and consequences. Best for fans of deep character-driven RPGs who enjoy methodical tactics and exploring a strange, hazardous setting.